How to14 September 2026 · Updated 8 October 20265 min read

How to join a WARDOGS community server

The part of WARDOGS nobody explains: official matchmaking drops you wherever it likes, but the good games are on community servers, and getting onto a specific one takes about a minute once you know where to look. This is that minute, written from South Africa.

Season 2 · 15 October. Our servers move to South African hosts and open to the public with the WARDOGS Season 2 launch, and members and supporters keep their priority access. This guide describes how things work until then; we will update it on launch day. See the countdown.

Before you start

Step 1: open the server browser

From the main menu, go to the server browser rather than the quick-play or matchmaking option. Matchmaking picks a server for you; the browser is the list of every server, official and community, that you can choose from yourself.

Step 2: region EU-Central, filter Community Servers

This is the step that catches everyone, for two reasons. First, the browser has no name search — you cannot type “BOET” and have it find us. You narrow the list with the filters and then find the row. Second, the instinct is to set the region to Africa, and there is no Africa on it. South African community servers run on European hardware — usually Frankfurt — because there is nowhere in Africa to rent one.

Set the region to EU-Central. Set the filter to Community Servers, which drops the official servers out of the list. Then find the row: [ZA] at the start of a name marks most South African servers, and ours are [ZA] BOET’S WORLD, [ZA] BOET’S WORLD 2 and [ZA] BOET’S WORLD 3. The region column says EU-Central for every one of them. That is correct, and it tells you nothing about who is playing on it.

Step 3: read the row before you join

The browser shows a few things worth a glance:

Step 4: join, or direct connect

Select the row and join. If you have a direct connect address instead, use the browser’s direct connect option and paste it in — it lands you on the right server without the search, every time, and it is the quickest route when you are rejoining after a crash.

If the server has a password, enter it when asked. Operators publish passwords in their Discord or on a members’ page; a password is how a community keeps its server for its community, so do not post one publicly if you are given one.

When the server is full

A hundred slots fill on a good night. The first thing to try is the second server: [ZA] BOET’S WORLD 2 and [ZA] BOET’S WORLD 3 run the same rotation and rules. Server 2 carries the same reserved list as the main one; Server 3 is open to everyone with no reserved list, and everything you do on it counts on the same leaderboard. If both are full you have three options: wait and retry (people leave between matches, so the top of a new round is the best moment), join a squadmate’s game if the game offers it, or be on the reserved list.

Most community servers keep a handful of slots back for supporters. On ours, supporters with a Steam account confirmed through the portal are on that list, and the game lets them past a full server. If you are a supporter and it is not working, the most common reason is a Steam account that was typed in rather than confirmed — the portal says which yours is.

Common problems

Joining the Boet’s World server specifically

  1. In the server browser set the region to EU-Central, the filter to Community Servers, and find [ZA] BOET’S WORLD [ZA] BOET’S WORLD 2 or [ZA] BOET’S WORLD 3 in the list. That works with no account at all.
  2. Or create a free account, open the connect page, and use the direct connect address. The account also puts your matches on the leaderboard.
  3. Read the house rules on the front page — short, and enforced.
  4. Join the Discord before you queue so there is a squad to drop in with.