2x gather
Trees, ore, pickups, farming, quarries and the excavator all give double. Loot, crafting times and everything else stay vanilla, so it still feels like Rust.
Twice the gather, teams of four, and raiding only on weekends — never while everyone in the base is offline. Build during the week, defend it on Friday night.
Opens Thursday 5 November, from 21:00 SAST · first map after the forced wipe
Vanilla Rust with the parts that punish people who work for a living taken out: a faster grind, small teams, and a base that is still there on Monday.
Trees, ore, pickups, farming, quarries and the excavator all give double. Loot, crafting times and everything else stay vanilla, so it still feels like Rust.
The game stops a fifth player joining your team, and the admins treat two teams working together as one group. Nobody gets zerged by a clan of twelve.
Bases can only be damaged by players from Friday 18:00 to Sunday midnight, South African time. Monday to Friday you build, farm and fight in the open.
Even on the weekend, a base can only be raided while someone from it is online. Log off after a session and your stuff is safe. Logging out mid-raid does not save you.
On GG Host hardware in South Africa, 50 slots, with a South African lobby and expats welcome. Local ping, and admins you can reach in the Discord.
A fresh map on Facepunch’s forced wipe, the first Thursday of the month. Blueprints stay until Facepunch forces a blueprint wipe, so what you learn carries over.
No mods to download. The server runs its rules itself.
The same house rules as everywhere on Boet’s World, plus the ones Rust needs. Type /rules in game for the short version.
Yes. Boet’s World Rust is hosted in Johannesburg with 50 slots and a South African lobby. Search BOET on the Modded tab in Rust’s server browser.
Thursday 5 November 2026, from 21:00 South African time, on the first fresh map after Facepunch’s November forced wipe.
From Friday 18:00 to Sunday midnight, South African time, and only while someone authorised on the base’s tool cupboard, or one of their teammates, is online. The rest of the week player damage to a protected base does nothing.
Nobody authorised on the cupboard, and none of their teammates, is on the server. Someone who logged off less than ten minutes ago still counts as home, and a raid that was allowed keeps going for 30 minutes even if the owners leave, so logging out to save a base does not work.
Double resources from gathering: trees, ore nodes, pickups like hemp and stones, farming, quarries, pump jacks and the excavator. Loot tables, crafting times and upkeep are vanilla.
The map wipes monthly on Facepunch’s forced wipe, the first Thursday of the month, at about 21:00 South African time. Blueprints are kept until Facepunch forces a blueprint wipe.
Four players. The game will not let a fifth join, and the admins treat two teams working together as one group.
No. The house rules are server plugins, so there is nothing to install. It is listed on the Modded tab because of them.
No. The server is free to play on. A free Boet’s World account gets you the connect details; supporters keep the servers running, but nothing in the game is sold.