RESTORE THE POWER
Inspect the dead breaker, find its missing fuse, and isolate each failing circuit before you can bring the lights back.

The power is out. Somewhere in this suburban house, a fuse is missing — and something small is moving in the passage. Restore the lights, survive every trip of the breaker, and make it to 05:00. Whatever calls your name, don't look under the bed.
Early access · 12-minute nights · Headphones recommended · Sound captions availableWake in a dark bedroom. Find the dead breaker in the kitchen; it will point you towards the missing fuse in the bathroom.
Fit the fuse and wake the breaker. The survival clock only begins when the lights hold — and they will not hold for long.
Follow each buzzing circuit into the dark. Doors move. The bed knocks. Something crosses your torch beam. Some of it is real.
Keep the power alive until the clock reaches 05:00. Make it, and the house lets you go. Fail, and it keeps you.
Inspect the dead breaker, find its missing fuse, and isolate each failing circuit before you can bring the lights back.
The torch forces it back. The candle makes the bedroom safer. Both are finite, and the house is larger in the dark.
As fear rises, doors move, furniture drags, and the house feeds you sounds that never happened. You will not know which ones lied until first light.
The first look is the only one that matters. After that, the house will insist there is nothing there.
About the name: Tokoloshi is the game. The presence in its story is the Tokoloshe, a figure told in different ways across Southern Africa. This is one fictional horror interpretation, not a definitive version of the folklore.
Some tellings say the Tokoloshe does not wander in by chance — it is sent, called into a home by jealousy or spite. In this house, someone left the way open.
Gogo never slept close to the floor. She raised every bed out of reach. Tonight, her bricks are stacked against the wall.
Working lights hold the presence at the edge of a room. A torch can force it back — but every bulb, battery and candle fails eventually.
Every trip into the passage costs light. Every sound costs nerve. The house only needs you to make one mistake.
Share your run, report what broke the spell, and see which house opens next in Discord.
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